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Dungeon PbEM
My character

Gompeupdated by Luca on August 23 '16

Abilities, Build, Health, Race, Saving Throws, Armor, Combat, Special Abilities, Skills & Languages

Portrait:Description:
Abilities
Check modifier:
Name Score Modifier Damage Drain Temp. score Temp. bonus Notes
Strength 12 12 +1
Dexterity 19 19 +4
Constitution 10 10 0
Intelligence 16 16 +3
Wisdom 12 12 +1
Charisma 10 10 0
Classes progression
Name Level HD BAB Saving
Throws
Defense
Bonus
Skill
Points
Notes
Ladro (Wilderness) 1st d6 0 Fort 0, Ref +2, Will 0 0 8 UA p. 56
Total: 1st
Level adjustment:
ECL: 1st Challenge Rating:
Weapon Proficiency
Levels Progression
Level Class Special Abilities Skill
Points
HP Feats
1st Ldr 1st
0
Health
Vitality:1Damage: + Current:1Condition:
Reserve Points:1Transformed:Remaining:1(none)
Temporary:
Wound Points: 10Damage:  + Current:10
Racial traits & qualities
Race:Human  HuergarGender:Male
Alignment: Deity:
Size:MediumWeight:0 lb.
Initiative:+4Face:5 x 5 ft.Reach:   5 ft.
Lowlight vision: (none)Darkvision:0 ft.
Mount:(none)
Notes:
Speed
Mode Base Run Current Other
30 ft.  30 (6 sq) x4 120 ft. On 2 feet
Light load - Light armor
Saving Throws

Type Bonus Class Ability Other Temporary Notes
Fortitude 0 0 Con 0
Reflex +6 +2 Atl +4
Will +1 0 Wis +1
Armor
Armor Class:16Natural:
Dexterity:+4Defense bonus:0Armor:+2Shield:0
Other modifier:Temporary modifier:
Damage Reduction:
Source Reduction
Studded leather 1/-
Notes:
Top
Combat
Attacks in a round: AoO in a round: 1
Weapon Roll to hit Damage Grapple
BAB: 0 Size: 0 Other:
Size modifier: 0 Standard Temporary:
Temp. modifier: Temp. modifier: Modifier: +1
Name Ability Other BA Dice Ability Other Total Critical Extra Fav. Weapon Notes
Pugnale Str +1 -3 1d4 Str +1 +1 16-20 Dagger Not proficient
Notes: Attacco furtivo +5d6 Crippling strike: attacchi furtivi infliggono anche -2 For Arma accurata Estrazione rapida Flick of the wrist Telling Blow: aggiunge danni furtivi a ogni critico
Skills
General temporary modifier:
Name Score Take 10 Ability Encumbrance
/Size
Ranks Race Other Temporary Note
Balance +9 Atl +4 0 3 +2
Bluff +13 Rsn 0 13
Climb +1 Str +1 0 +2 to climb a rope, a knotted rope, or a rope-and-wall combination
Concentration 0 Con 0
Craft, poisonmaking +16 Int +3 13
Diplomacy +2 Rsn 0 +2
Disguise 0 Rsn 0 +2 when you know that you’re being observed and you try to act in character
Escape artist +17 Atl +4 0 13 +2 when escaping from rope bonds
Forgery +3 Int +3
Gather information 0 Rsn 0
Heal +1 Wis +1
Hide +14 Atl +4 0 10
Intimidate +2 Rsn 0 +2
Jump +11 Str +1 0 8 +2
Knowledge, geography +10 Int +3 7
Knowledge, nature +12 Int +3 7 +2
Listen +11 Wis +1 10
Move silently +14 Atl +4 0 10
Ride +14 Atl +4 10
Run +1 Str +1 0
Search +3 Int +3
Sense motive +1 Wis +1
Sleight of hand +19 Atl +4 0 13 +2
Speak language +4 Int +3 1 Huergar, Ozrak
Spot +11 Wis +1 10
Survival +7 Wis +1 6 +2 to keep from getting lost or to avoid natural hazards, +2 in aboveground natural environments
Swim +1 Str +1 0
Tumble +16 Atl +4 0 10 +2
Use rope +9 Atl +4 5 +2 to bind someone
Notes: Top