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Dungeon PbEM
My character

Terukeupdated by Luca on October 2 '17

Abilities, Build, Health, Race, Saving Throws, Armor, Combat, Special Abilities, Skills & Languages

Portrait:Description:
Abilities
Check modifier:
Name Score Modifier Damage Drain Temp. score Temp. bonus Notes
Strength 12 12 +1
Dexterity 16 16 +3
Constitution 10 10 0
Intelligence 16 16 +3
Wisdom 12 12 +1
Charisma 15 15 +2
Classes progression
Name Level HD BAB Saving
Throws
Defense
Bonus
Skill
Points
Notes
Ladro (Wilderness) 12th d6 +9 Fort +4, Ref +8, Will +4 +4 8 UA p. 56
Total: 12th
Level adjustment:
ECL: 12th Challenge Rating:
Weapon Proficiency
Levels Progression
Level Class Special Abilities Skill
Points
HP Feats
1st Ldr 1st Sneak attack +1d6, Trapfinding 48 6 Maestria in combattimento, Fintare migliorato
2nd Ldr 2nd Evasion 12 1
3rd Ldr 3rd Sneak attack +2d6, Trap sense +1 12 3 Weapon focus (Dagger)
4th Ldr 4th Uncanny dodge 12 4 Int +1
5th Ldr 5th Sneak attack +3d6 12 3
6th Ldr 6th Trap sense +2 12 4 Pack feint
7th Ldr 7th Sneak attack +4d6 12 3
8th Ldr 8th Improved uncanny dodge 12 4 Des +1
9th Ldr 9th Sneak attack +5d6, Trap sense +3 12 3 Weapon finesse
10th Ldr 10th Opportunista 12 4
11th Ldr 11th Sneak attack +6d6 12 3
12th Ldr 12th Trap sense +4 12 4 Des +1, Critico migliorato
180
Health
Vitality:42Damage:36 + 6Current:0Condition:
Reserve Points:42Transformed:Remaining:42
Dead
Temporary:
Wound Points: 10Damage: 10 + Current:0
Racial traits & qualities
Race:Human  HuergarGender:Male
Alignment: Deity:
Size:MediumWeight:0 lb.
Initiative:+3Face:5 x 5 ft.Reach:   5 ft.
Lowlight vision: (none)Darkvision:0 ft.
Mount:(none)
Notes:
Speed
Mode Base Run Current Other
30 ft.  30 (6 sq) x0 0 ft. On 2 feet
Light load - Light armor
Saving Throws

Type Bonus Class Ability Other Temporary Notes
Fortitude +4 +4 Con 0
Reflex +11 +8 Atl +3 Evasion, +4 vs. traps
Will +5 +4 Wis +1
Armor
Armor Class:12Natural:
Dexterity:+3Defense bonus:+4Armor:+2Shield:0
Other modifier:Temporary modifier:
Damage Reduction:
Source Reduction
Studded leather 1/-
Notes:Percepire trappole +5
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Combat
Attacks in a round: AoO in a round: 1
Weapon Roll to hit Damage Grapple
BAB: +9 Size: 0 Other:
Size modifier: 0 Standard Temporary:
Temp. modifier: Temp. modifier: Modifier: +10
Name Ability Other BA Dice Ability Other Total Critical Extra Fav. Weapon Notes
Pugnale Atl +3 +9 1d4 Str +1 +1 16-20 Dagger, barbed Not proficient, Weapon focus,...
Notes: Attacco furtivo +6d6 Opportunista: può eseguire AdO contro avversario che ha subito danni da un altro personaggio Arma accurata Fintare migliorato Pack feint: quando riesce un tentativo di fintare migliorato, anche un alleato può eseguire un attacco cogliendo alla sprovvista, The attack deals +6d6 extra damage any time her target would be denied a Dexterity bonus to AC or when the rogue flanks her target
Special Abilities
Name Effects Used Total
Maestria in combattimento Get Combat expertise
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Skills
General temporary modifier:
Name Score Take 10 Ability Encumbrance
/Size
Ranks Race Other Temporary Note
Balance +13 Atl +3 0 10
Bluff +17 Rsn +2 15
Climb +1 Str +1 0 +2 to climb a rope, a knotted rope, or a rope-and-wall combination
Concentration 0 Con 0
Diplomacy +20 Rsn +2 10 +8
Disguise +17 Rsn +2 15 +4 when you know that you’re being observed and you try to act in character
Escape artist +3 Atl +3 0 +2 when escaping from rope bonds
Forgery +3 Int +3
Gather information +2 Rsn +2
Heal +1 Wis +1
Hide +18 Atl +3 0 15
Intimidate +6 Rsn +2 +4
Jump +1 Str +1 0
Knowledge, geography +8 Int +3 5
Knowledge, nature +10 Int +3 5 +2
Listen +16 Wis +1 15
Move silently +23 Atl +3 0 15 +5 Lubang
Ride +13 Atl +3 10
Run +1 Str +1 0
Search +3 Int +3 can locate traps with DC higher than 20
Sense motive +16 Wis +1 15
Sleight of hand +22 Atl +3 0 15 +4
Spot +16 Wis +1 15
Survival +11 Wis +1 10 +2 to keep from getting lost or to avoid natural hazards, +2 in aboveground natural environments
Swim +1 Str +1 0
Use rope +8 Atl +3 5
Notes: Top