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Dungeon PbEM
My character

Mogulanupdated by Luca on January 19 '23

Abilities, Build, Health, Race, Saving Throws, Armor, Combat, Special Abilities, Skills & Languages

Portrait:Description:Il suo viso butterato è eredita di una grave malattia avuta da bambina che l'ha prima parecchio indebolita fisicamente, poi fonte di discriminazione e quindi isolamento da parte dei confratelli. Per questo ha trascorso molto del suo tempo in solitudine.
Abilities
Check modifier:
Name Score Modifier Damage Drain Temp. score Temp. bonus Notes
Strength 16 16 +3
Dexterity 17 17 +3
Constitution 10 10 0
Intelligence 14 14 +2
Wisdom 12 12 +1
Charisma 13 13 +1
Classes progression
Name Level HD BAB Saving
Throws
Defense
Bonus
Skill
Points
Notes
Scout 11th d8 +8 Fort +3, Ref +7, Will +3 +3 8
Ghost Faced Killer 5th d8 +5 Fort +4, Ref +1, Will +1 +1 4 CdP Complete Adventurer p. 51
Total: 16th
Level adjustment:
ECL: 16th Challenge Rating:
Weapon Proficiency
Levels Progression
Level Class Special Abilities Skill
Points
HP Feats
1st Sct 1st Skirmish (+1d6), Trapfinding 44 8 Dodge, Power Attack
2nd Sct 2nd Battle reflexes +1, Uncanny dodge 11 7
3rd Sct 3rd Passo senza traccia, Fast movement +10, Skirmish (+1d6, +1 AC) 11 3 Weapon focus (Scimitar)
4th Sct 4th Improved initiative 11 6 Des +1
5th Sct 5th Skirmish (+2d6, +1 AC) 11 7
6th Sct 6th Woodland stride 11 4 Weapon finesse
7th Sct 7th Skirmish (+2d6, +2 AC) 11 4
8th Sct 8th Camuffamento, Mobility 11 5 Des +1
9th Ghs 1st Ghost step 1/giorno 7 4 Attacco a molla
10th Ghs 2nd Sudden strike +1d6 7 5
11th Ghs 3rd Frightful attack 1/giorno 7 7
12th Ghs 4th Ghost step 2/giorno 7 5 Des +1, Graceful edge
13th Ghs 5th Sudden strike +2d6 7 7
14th Sct 9th Skirmish (+3d6, +2 AC) 11 4
15th Sct 10th Blindsense 11 5 Extra Legacy
16th Sct 11th Movimento +6 m., Battle reflexes +2, Skirmish (+3d6, +3 AC) 11 4 Des +1
189
Health
Vitality:85Damage: + Current:85Condition:
Reserve Points:85Transformed:Remaining:85(none)
Temporary:
Wound Points: 10Damage:  + Current:10
Racial traits & qualities
Race:Human  HuergarGender:Female
Alignment: Neutral EvilDeity: Tenghèr
Size:MediumWeight:100 lb.
Initiative:+9Face:5 x 5 ft.Reach:   5 ft.
Lowlight vision: (none)Darkvision:0 ft.
Mount:(none)
Notes:Passo senza tracce
Speed
Mode Base Run Current Other
30 ft.  40 (8 sq) x4 160 ft. On 2 feet
Light load - Light armor, Fast movement +10, may move through any sort of undergrowth at his normal speed
Saving Throws

Type Bonus Class Ability Other Temporary Notes
Fortitude +7 +7 Con 0
Reflex +13 +8 Atl +3 +2
Will +5 +4 Wis +1
Armor
Armor Class:21Natural:
Dexterity:+3Defense bonus:+4Armor:+2Shield:+2
Other modifier:Temporary modifier:
Damage Reduction:
Source Reduction
Studded leather 1/-
Notes:Graceful edge: +1 CA normale, +2 CA quando difensiva o difesa totale, during your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent, retains Dexterity bonus to AC even if he is caught flat-footed or struck by an invisible attacker, +4 dodge bonus to AC against attacks of opportunity caused when you move out of or within a threatened area
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Special Abilities
Name Effects Used Total
Frightful attack Opponent must succeeds on a Will save (DC 16) or become Dead Se TS riesce avversario diventa Shaken per GshLev round Creature entro 9 m. che assistono all'attacco diventano Panicked (se HD =GshLev+ChaMod) TS Will CD 10+GshL 1
Ghost step Get Invisible for 1 round 2
Power Attack
Skirmish (+3d6, +3 AC) for 1 round
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Skills
General temporary modifier:
Name Score Take 10 Ability Encumbrance
/Size
Ranks Race Other Temporary Note
Balance +16 Atl +3 -2 11 +4
Bluff +9 Rsn +1 8
Climb +13 Str +3 -2 12
Concentration +4 Con 0 4
Diplomacy +5 Rsn +1 +4
Disguise +1 Rsn +1 +2 when you know that you’re being observed and you try to act in character
Escape artist +12 Atl +3 -2 11
Forgery +2 Int +2
Gather information +1 Rsn +1
Heal +1 Wis +1
Hide +20 Atl +3 -2 19 Può nascondersi anche senza copertura od occultamento
Intimidate +11 Rsn +1 8 +2
Jump +23 Str +3 +2 14 +4
Listen +20 Wis +1 19
Move silently +20 Atl +3 -2 19
Ride +9 Atl +3 6
Run +1 Str +3 -2
Search +2 Int +2 can locate traps with DC higher than 20
Sense motive +15 Wis +1 14
Spot +20 Wis +1 19
Survival +7 Wis +1 6
Swim -1 Str +3 -4
Tumble +22 Atl +3 -2 19 +2
Use rope +3 Atl +3 +2 to bind someone
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